rotation "Assassinato: mínimo" buff1 Rupture_DoT = "Ruptura no alvo [1943]" slot2 Rupture = "Ruptura" slot4 Mutilate = "Mutilar" resource1 PlayerHP resource2 TargetHP resource3 Energy resource4 Combo_Points use Rupture when # Ruptura Combo_Points >= 70 and Rupture_DoT.down # 5+ pontos de combo, sem sangramento use Mutilate when # Mutilar