{
  "format": "keyrota-rotation",
  "version": 1,
  "title": "刺殺，團隊副本 v2.8：Burst 按鈕、Method 12.1、SimulationCraft、頂尖日誌",
  "specID": 259,
  "ignoreMainIcon": true,
  "enemies": {"range": 8, "combatOnly": true},
  "notes": [
    "刺殺，團隊副本。依據：Method 指南（12.1 版）、SimulationCraft 動作列表與 Warcraft Logs 頂尖玩家。",
    "忽略主圖示：開啟。死亡印記與王禍僅在 Burst 開啟時使用；消失僅在目標身上有死亡印記時使用。",
    "連擊點數以 7 點的百分比計：3 = 43%，4 = 57%，5 = 71%，6 = 86%，7 = 100%。",
    "",
    "v2.4：王禍僅在 0–3 個連擊點數時使用（之後嚴厲襲擊再給 5 點），消失在 0–4 點時使用（潛行中的絞喉給 3 點）。",
    "v2.5：僅當兩個流血中只有一個是新上的時才使用赤紅風暴；此前它會連續按好幾次。",
    "v2.6：Burst 開啟且死亡印記就緒或已在目標身上時，無論目標生命力多少都施放絞喉與割裂。",
    "v2.7 與 v2.8：沒有流血的新目標、Burst 開啟、死亡印記就緒、附近 2+ 個敵人：先用赤紅風暴複製流血（連擊點數不限），再用死亡印記。"
  ],
  "resources": ["PlayerHP", "TargetHP", "Energy", "Combo_Points"],
  "auras": [
    {"n": 1, "alias": "Garrote_DoT", "label": "目標身上的絞喉 [703]", "spell": 703},
    {"n": 2, "alias": "Rupture_DoT", "label": "目標身上的割裂 [1943]", "spell": 1943},
    {"n": 3, "alias": "Envenom_Buff", "label": "毒化 [32645]", "spell": 32645},
    {"n": 4, "alias": "Deathmark_DoT", "label": "目標身上的死亡印記 [360194]", "spell": 360194},
    {"n": 5, "alias": "Improved_Garrote", "label": "強化絞喉 [392401]", "spell": 392401},
    {"n": 6, "alias": "Darkest_Night", "label": "深沉暗夜 [457280]", "spell": 457280},
    {"n": 7, "alias": "Blindside", "label": "洞悉要害 [121153]", "spell": 121153},
    {"n": 8, "alias": "Stealth_Buff", "label": "潛行 [1784]", "spell": 1784},
    {"n": 9, "alias": "Stealth_Sub", "label": "潛行（欺敵） [115191]", "spell": 115191},
    {"n": 10, "alias": "Vanish_Buff", "label": "消失 [11327]", "spell": 11327}
  ],
  "slots": [
    {
      "n": 1,
      "alias": "Garrote",
      "label": "絞喉",
      "spell": 703,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 2,
      "alias": "Rupture",
      "label": "割裂",
      "spell": 1943,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 3,
      "alias": "Envenom",
      "label": "毒化",
      "spell": 32645,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 4,
      "alias": "Mutilate",
      "label": "截肢",
      "spell": 1329,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 5,
      "alias": "Ambush",
      "label": "伏擊",
      "spell": 8676,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 6,
      "alias": "Fan_of_Knives",
      "label": "飛舞刀刃",
      "spell": 51723,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 7,
      "alias": "Crimson_Tempest",
      "label": "赤紅風暴",
      "spell": 1247227,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 8,
      "alias": "Deathmark",
      "label": "死亡印記",
      "spell": 360194,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 9,
      "alias": "Kingsbane",
      "label": "王禍",
      "spell": 385627,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    },
    {
      "n": 10,
      "alias": "Vanish",
      "label": "消失",
      "spell": 1856,
      "show": "target",
      "manual": false,
      "channel": false,
      "offGcd": true,
      "queue": true
    },
    {
      "n": 11,
      "alias": "Crimson_Vial",
      "label": "赤紅藥瓶",
      "spell": 185311,
      "show": "combat",
      "manual": false,
      "channel": false,
      "offGcd": false,
      "queue": false
    }
  ],
  "rules": [
    {
      "use": "Crimson_Vial",
      "name": "赤紅藥瓶",
      "note": ["--- 防禦：僅在「治療／防禦」開啟時 ---"],
      "when": [{"all": ["defensives == 1", "PlayerHP <= 40"], "comment": "生命力 40% 以下"}]
    },
    {
      "use": "Garrote",
      "name": "潛行中的絞喉",
      "note": ["=== 潛行 ==="],
      "when": [
        {"all": ["Stealth_Buff.up"], "comment": "潛行中"},
        {"all": ["Stealth_Sub.up"], "comment": "潛行中（欺敵）"},
        {"all": ["Vanish_Buff.up"], "comment": "消失之後立即"}
      ]
    },
    {
      "use": "Garrote",
      "name": "絞喉：強化絞喉時段",
      "when": [
        {"all": ["Improved_Garrote.up", "Garrote_DoT.down"], "comment": "時段已開，目標身上沒有絞喉"},
        {
          "all": ["Improved_Garrote.up", "Garrote_DoT.duration <= 78"],
          "comment": "SimulationCraft：18 秒剩 14 秒時刷新"
        }
      ]
    },
    {
      "use": "Deathmark",
      "name": "死亡印記",
      "note": ["=== 冷卻技能（Burst 按鈕） ==="],
      "when": [
        {
          "all": [
            "cd == 1",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Kingsbane.cd <= 3",
            "Envenom_Buff.duration >= 35",
            "Stealth_Buff.down",
            "Stealth_Sub.down"
          ],
          "comment": "Burst 開啟，流血都在，王禍就緒，毒化還剩 2 秒以上"
        }
      ]
    },
    {
      "use": "Kingsbane",
      "name": "王禍",
      "when": [
        {
          "all": [
            "cd == 1",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Envenom_Buff.up",
            "Deathmark_DoT.up",
            "Combo_Points < 50",
            "Stealth_Buff.down",
            "Stealth_Sub.down"
          ],
          "comment": "Burst 開啟，目標身上有死亡印記，0–3 個連擊點數"
        },
        {
          "all": [
            "cd == 1",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Envenom_Buff.up",
            "Deathmark.cd >= 44",
            "Combo_Points < 50",
            "Stealth_Buff.down",
            "Stealth_Sub.down"
          ],
          "comment": "Burst 開啟，距離死亡印記還有 52 秒以上，0–3 個連擊點數"
        }
      ]
    },
    {
      "use": "Vanish",
      "name": "消失",
      "when": [
        {
          "all": [
            "Deathmark_DoT.up",
            "Improved_Garrote.down",
            "Combo_Points < 65",
            "Stealth_Buff.down",
            "Stealth_Sub.down"
          ],
          "comment": "目標身上有死亡印記，0–4 個連擊點數（潛行中的絞喉給 3 點）"
        }
      ]
    },
    {
      "use": "Crimson_Tempest",
      "name": "赤紅風暴：為死亡印記把流血複製到新目標",
      "note": ["=== 流血 ==="],
      "when": [
        {
          "all": [
            "cd == 1",
            "Deathmark.cd <= 3",
            "Garrote_DoT.down",
            "Rupture_DoT.down",
            "Envenom_Buff.up",
            "enemies >= 2"
          ],
          "comment": "連擊點數不限"
        }
      ]
    },
    {
      "use": "Garrote",
      "name": "絞喉：維持",
      "note": [
        "不給快死的小怪上新流血（同 SimulationCraft 的「目標還能活 12 秒以上」）：1–2 個目標與「單體」模式下總是施放；",
        "3+ 個目標時，僅當目標生命力 50% 以上，或 Burst 開啟且死亡印記就緒，或目標身上已有死亡印記。"
      ],
      "when": [
        {"all": ["Garrote_DoT.down", "Combo_Points < 95", "enemies <= 2"]},
        {"all": ["Garrote_DoT.down", "Combo_Points < 95", "st == 1"]},
        {"all": ["Garrote_DoT.down", "Combo_Points < 95", "TargetHP >= 50"], "comment": "3+ 個目標：只給活得久的目標"},
        {
          "all": ["Garrote_DoT.down", "Combo_Points < 95", "cd == 1", "Deathmark.cd <= 3"],
          "comment": "Burst 開啟且死亡印記就緒：生命力不限"
        },
        {"all": ["Garrote_DoT.down", "Combo_Points < 95", "Deathmark_DoT.up"], "comment": "目標身上有死亡印記（複製的流血）"},
        {
          "all": ["Garrote_DoT.up", "Garrote_DoT.duration <= 30", "Combo_Points < 95"],
          "comment": "刷新時段（已在目標身上）"
        }
      ]
    },
    {
      "use": "Rupture",
      "name": "割裂",
      "when": [
        {"all": ["Combo_Points >= 70", "Rupture_DoT.down", "enemies <= 2"]},
        {"all": ["Combo_Points >= 70", "Rupture_DoT.down", "st == 1"]},
        {"all": ["Combo_Points >= 70", "Rupture_DoT.down", "TargetHP >= 50"], "comment": "3+ 個目標：只給活得久的目標"},
        {
          "all": ["Combo_Points >= 70", "Rupture_DoT.down", "cd == 1", "Deathmark.cd <= 3"],
          "comment": "Burst 開啟且死亡印記就緒"
        },
        {"all": ["Combo_Points >= 70", "Rupture_DoT.down", "Deathmark_DoT.up"], "comment": "目標身上有死亡印記"},
        {
          "all": ["Combo_Points >= 70", "Rupture_DoT.up", "Rupture_DoT.duration <= 25", "Darkest_Night.down"],
          "comment": "刷新；不要把深沉暗夜的 7 個連擊點數花在這裡"
        }
      ]
    },
    {
      "use": "Crimson_Tempest",
      "name": "赤紅風暴：新上割裂或絞喉後立即擴散流血",
      "note": [
        "=== 產生技能：最多 5 個連擊點數，深沉暗夜期間最多 7 個 ===",
        "",
        "新上割裂後立即用一次赤紅風暴（4+ 個目標時新上絞喉後也用），其餘時間用飛舞刀刃。",
        "兩個流血只能有一個是新的（94% 以上）：赤紅風暴之後兩個都是新的，下一次就會等待。"
      ],
      "when": [
        {
          "all": [
            "aoe == 1",
            "Darkest_Night.down",
            "Combo_Points < 70",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Rupture_DoT.duration >= 94",
            "Garrote_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "aoe == 1",
            "Darkest_Night.down",
            "Combo_Points < 70",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Garrote_DoT.duration >= 94",
            "Rupture_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "aoe == 1",
            "Darkest_Night.up",
            "Combo_Points < 95",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Rupture_DoT.duration >= 94",
            "Garrote_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "aoe == 1",
            "Darkest_Night.up",
            "Combo_Points < 95",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Garrote_DoT.duration >= 94",
            "Rupture_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "st == 0",
            "enemies >= 4",
            "Darkest_Night.down",
            "Combo_Points < 70",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Rupture_DoT.duration >= 94",
            "Garrote_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "st == 0",
            "enemies >= 4",
            "Darkest_Night.down",
            "Combo_Points < 70",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Garrote_DoT.duration >= 94",
            "Rupture_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "st == 0",
            "enemies >= 4",
            "Darkest_Night.up",
            "Combo_Points < 95",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Rupture_DoT.duration >= 94",
            "Garrote_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "st == 0",
            "enemies >= 4",
            "Darkest_Night.up",
            "Combo_Points < 95",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Garrote_DoT.duration >= 94",
            "Rupture_DoT.duration < 94"
          ]
        },
        {
          "all": [
            "st == 0",
            "enemies >= 2",
            "enemies <= 3",
            "Darkest_Night.down",
            "Combo_Points < 70",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Rupture_DoT.duration >= 94",
            "Garrote_DoT.duration < 94"
          ],
          "comment": "2–3 個目標：僅在新上割裂之後"
        },
        {
          "all": [
            "st == 0",
            "enemies >= 2",
            "enemies <= 3",
            "Darkest_Night.up",
            "Combo_Points < 95",
            "Garrote_DoT.up",
            "Rupture_DoT.up",
            "Rupture_DoT.duration >= 94",
            "Garrote_DoT.duration < 94"
          ],
          "comment": "2–3 個目標：僅在新上割裂之後"
        }
      ]
    },
    {
      "use": "Fan_of_Knives",
      "name": "飛舞刀刃：單體，深沉暗夜，還差 1 個連擊點數",
      "when": [
        {"all": ["st == 1", "Darkest_Night.up", "Combo_Points >= 80", "Combo_Points < 95"]},
        {"all": ["aoe == 0", "enemies <= 1", "Darkest_Night.up", "Combo_Points >= 80", "Combo_Points < 95"]}
      ]
    },
    {
      "use": "Fan_of_Knives",
      "name": "飛舞刀刃：2+ 個目標",
      "when": [
        {"all": ["aoe == 1", "Darkest_Night.down", "Combo_Points < 70"]},
        {"all": ["aoe == 1", "Darkest_Night.up", "Combo_Points < 95"]},
        {"all": ["st == 0", "enemies >= 2", "Darkest_Night.down", "Combo_Points < 70"]},
        {"all": ["st == 0", "enemies >= 2", "Darkest_Night.up", "Combo_Points < 95"]}
      ]
    },
    {
      "use": "Ambush",
      "name": "伏擊（洞悉要害）",
      "when": [
        {"all": ["Blindside.up", "st == 1", "Darkest_Night.down", "Combo_Points < 70"]},
        {"all": ["Blindside.up", "st == 1", "Darkest_Night.up", "Combo_Points < 95"]},
        {"all": ["Blindside.up", "aoe == 0", "enemies <= 1", "Darkest_Night.down", "Combo_Points < 70"]},
        {"all": ["Blindside.up", "aoe == 0", "enemies <= 1", "Darkest_Night.up", "Combo_Points < 95"]}
      ]
    },
    {
      "use": "Mutilate",
      "name": "截肢",
      "when": [
        {"all": ["st == 1", "Darkest_Night.down", "Combo_Points < 70"]},
        {"all": ["st == 1", "Darkest_Night.up", "Combo_Points < 95"]},
        {"all": ["aoe == 0", "enemies <= 1", "Darkest_Night.down", "Combo_Points < 70"]},
        {"all": ["aoe == 0", "enemies <= 1", "Darkest_Night.up", "Combo_Points < 95"]}
      ]
    },
    {
      "use": "Envenom",
      "name": "毒化",
      "note": [
        "=== 消耗：5+ 個連擊點數（深沉暗夜期間 7 個） ===",
        "SimulationCraft：不要馬上按，而是讓毒化保持不斷：增益最後 1 秒、目標身上有死亡印記時、能量快滿時，4+ 個目標時更早。"
      ],
      "when": [
        {"all": ["Darkest_Night.down", "Combo_Points >= 70", "Envenom_Buff.down"]},
        {
          "all": ["Darkest_Night.down", "Combo_Points >= 70", "Envenom_Buff.duration <= 20"],
          "comment": "約剩 1 秒"
        },
        {"all": ["Darkest_Night.down", "Combo_Points >= 70", "Deathmark_DoT.up"]},
        {"all": ["Darkest_Night.down", "Combo_Points >= 70", "Energy >= 70"], "comment": "避免能量溢出"},
        {"all": ["Darkest_Night.down", "Combo_Points >= 70", "Energy >= 30", "enemies >= 4"]},
        {"all": ["Darkest_Night.up", "Combo_Points >= 95", "Envenom_Buff.down"]},
        {"all": ["Darkest_Night.up", "Combo_Points >= 95", "Envenom_Buff.duration <= 20"]},
        {"all": ["Darkest_Night.up", "Combo_Points >= 95", "Deathmark_DoT.up"]},
        {"all": ["Darkest_Night.up", "Combo_Points >= 95", "Energy >= 70"]},
        {"all": ["Darkest_Night.up", "Combo_Points >= 95", "Energy >= 30", "enemies >= 4"]}
      ]
    }
  ]
}
